About Me

I am a game developer based in Los Angeles with experience working on browser-based games, mobile titles, and multiplayer/online backend programming. I graduated from the University of Southern California with a M.S. in Computer Science with a specialization in Game Development, and I have a B.S. in Computer Science: Computer Game Development from the University of California, Santa Cruz.
The following are things that I am proficient in:

Game Engines / Frameworks: Unity, Unreal, Phaser, Twine

Game Development Services and APIs: Amazon Web Services (S3, DynamoDB, IAM, Cognito), Epic Online Services (Matchmaking)

Game Design / Development: AI, Systems Design, Unity Network Programming, Development for Mobile Platforms

Programming Languages: C, C++, C#, HLSL, Java, Python, Lua, JavaScript, Bash

Version Control: Perforce, Git, Plastic SCM

Miscellaneous: Visual Studio, Unix Based Operating Systems, Client-Server Programming