About Me
I am a game developer based in Los Angeles with experience working on browser-based games,
mobile titles, and multiplayer/online backend programming.
I graduated from the University of Southern California with a
M.S. in Computer Science with a specialization in Game Development, and I have a B.S.
in Computer Science: Computer Game Development from the University of California,
Santa Cruz.
The following are things that I am proficient in:
Game Engines / Frameworks: Unity, Unreal, Phaser, Twine
Game Development Services and APIs: Amazon Web Services (S3, DynamoDB, IAM, Cognito), Epic Online Services (Matchmaking)
Game Design / Development: AI, Systems Design, Unity Network Programming, Development for Mobile Platforms
Programming Languages: C, C++, C#, HLSL, Java, Python, Lua, JavaScript, Bash
Version Control: Perforce, Git, Plastic SCM
Miscellaneous: Visual Studio, Unix Based Operating Systems, Client-Server Programming